Sylvafen | A Furry Fox-like VRChat Avatar
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$35
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Joltsie
Say to hello to the Sylvafen! A cute species of woodland fox-like creatures.
Public Version | Try it before you buy it!Have questions or suggestions? Looking for a place to dump your paw pics? Join my Discord Community!Visit the roadmap for upcoming features and bug tracking10/28/2024 | v1.3 | Full Face-Tracking Support!
Avatar Stats
- Total Poly Count: 66,339
- Character Mesh: 56,135
- Outfit: 10,204
- Mesh Count: 2
- Material Slots: 3
VRChat Features
- PC Medium Performance Rank with all features and clothing enabled
- Quest/Android Very Poor performance rank with all features and clothing enabled (near-complete feature parity between PC and Quest versions)
- Highly integrated, organized and compartmentalized functionality with VRCFury - Easy to optimize and remove features for further optimization and customization.
- Quality body presence, quality full-body tracking, and smoothly-blending animations and behavior
- Professional shader configuration with options realistic and flat shading toggles along with various fix toggles so you can look good in every world
- Cute and expressive gestures with a thoughtfully constructed animator that seamlessly blends all interactive behaviors and expressions
- Cute outfit with drag-and-drop functionally for adding and removing it from your avatar
- Three body texture variations and two outfit texture variations
- Poseable and puppet-able toe beans and a grabby toe gesture toggle
- Expressive head pat and boop interactions
- Idle animations like ear twitching and tail wagging; seamlessly integrated with the expression system
- Customization shapes for body, face, ears, and more
- Expressive face-tracking support
What's Included:
- Blender Project with character model, clothing, and exploded mesh for exporting to Substance 3D Painter
- Substance 3D Painter Project with labeled layers for easy coloring and choosing texture variations
- Ready-to-upload Unity Package
Requirements and Dependencies
Unity Package
- Unity 2022.3.22f1 or newer
- VRCFury 1.985.0 or newer
- Poiyomi Toon Shader 9.0.57 or newer
Substance Files
- Substance 3D Painter 9.1.2 or newer for texture editing
Blender File
- Blender 4.1 or newer for model editing/re-exporting
License
You may:
- Use this content for personal use on social platforms, social media, game mods, streaming and recording, and animation projects primarily distributed therein
- Edit this model in any way for personal use
- Take and receive commissions to modify this content provided both parties own it
- Make and sell third-party accessories and clothing for use with this content and include its armature in said products
- Make publicly cloneable versions of this content in social platforms like VRChat
You may not:
- Resell, redistribute, or claim ownership of this content, either directly or as part of another package, including modifications to this content
- Sell or claim ownership of this content, including modifications
- Use this content for commercially distributed games, movies, or advertisements that fall outside of the scope of selling third-party accessories for use in this content, without my explicit permission (although we can discuss terms for this upon request (Contact: jolts@jolts.dev)
This avatar will be updated periodically as platforms continue to improve and add more features or as bugs/issues come to my attention.
Change Log:
10/29/2024 | v1.3.2
Hotfix
- Cleaned up weight painting around hands
10/28/2024 | v1.3.1
Hotfix
- Fixed boob blendshape clipping
- Fixed potential issue for those using Gesture Manager by clearing out the 'Controller' field on the prefab animators
10/28/2024 | v1.3.0
Face Tracking, Performance Improvements, VTubing, and Polish
- Updated ToS to allow cloneable/public uploads on VRChat
- Improved Boobs blendshape
- Added floof-pressing blendshape for hoodie
- Improved normal blending around base of ear floofs
- Fixed tail collider toggle
- Fixed shoulder floof not hiding at correct times with harness asset equipped
- Cleaned up 'Red Fox' texture in substance file
- Defaulted 'Flatten Lighting' toggle to 'On'
- Improved face-tracking shapes across the board
- Added various face-tracking animations for tongue, ears, and tail
- Added face-tracking prefabs
- Added VRM 0.X prefab for VTubing (with additional support for ARKit shapes!)
- Updated hand muscle settings to fix clipping issues with Steam Input 2.0 (Thanks Blu!)
- Removed texture swap options from the 'Standard' Sylvafen prefab save on VRAM usage
- Reduced body mesh poly count by a few thousand (Mostly in the floofs). Should let you put a few clothing items on now without going over the 'Very Poor' threshold.
- Changed rest pose of toes to be closed by default, increasing compatibility with other programs
- Created parent/root bones for similar Physbones in order to optimize Phybone component counts
- Created a default 'Optimized' prefab, removed Butt and Toe Physbones from it to achieve a 'Good' rating by default. Fully-featured Fen can still be found under the 'Base' Prefabs
- Changed texture filtering on 'Bits' textures
- Reduced VRAM usage via compression settings
- Added constraints to tongue physbones
- Made separate 'Collar-Only' and 'Sock-Only' prefabs for those who want to further optimize their poly count and add overhead for other clothing items
- Updated documentation
7/30/2024 | v1.2.2
MMD Hotfix
- Fixed MMD Blendshapes getting optimized out of avatar uploads
- Updated ReadMe
7/26/2024 | v1.2.1
Minor Update
- Improved weight painting around legs and groin area / improved various clothes clipping situations
- Lowered glossiness of beans
- Lowered unpacked filesize
- Fixed collar clipping into chest when laying down
- Reduced physbone jiggle on toes
- Added butt bones with physics; by popular request
7/23/2024 | v1.2
MMD Support
- Full MMD support with Japanese blendshapes - Get out there and dance!
- Fixed eye shader producing a white outline around iris
- Fixed body color masking making the mouth change color with the hue slider
- Reworked customization and puppet menus to be more modular and easier to individually delete
- Added GoGo Loco by default on all prefab variants
- Various clothes clipping fixes
- Added nose boop physbone
- PoV Snoot now saves properly
- Added better constraints to tail movement
- Fixed ear animation not looping on the smug gesture
- Updated ReadMe
7/16/2024 | v1.1
Minor Update
- Separated public packages out to their own prefab variants
- Improved sleep blend
- Renamed Snoot menu option to 'PoV Snoot'
- Changed base textures to color sliding for better customizability without requiring a custom re-texture
- Improved collar texture
- Made head and nose contacts larger
- Improved underwear and sock weights/deforms
- Added bulge blendshape to panties
- Improved texture density on clothes
- Shader improvements to the eyes
- Embedded texture files in .blend
- Restored default camera in the Unity Scene file
- Fixed a typo on the piercings toggle
- Swapped piercings and skirt order in the clothing menu
- Lowered gravity on the tail
7/14/2024 | v1.0
Initial Release!
The full avatar bundle; including the ready-to-upload Unity package, Substance file, and Blender file.
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