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$35

Sylvafen | A Furry Fox-like VRChat Avatar

19 ratings
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Sylvafen | A Furry Fox-like VRChat Avatar

$35
19 ratings

Say to hello to the Sylvafen! A cute species of woodland fox-like creatures.

Public Version | Try it before you buy it!Have questions or suggestions? Looking for a place to dump your paw pics? Join my Discord Community!Visit the roadmap for upcoming features and bug tracking

10/28/2024 | v1.3 | Full Face-Tracking Support!

Avatar Stats

  • Total Poly Count: 66,339
    • Character Mesh: 56,135
    • Outfit: 10,204
  • Mesh Count: 2
  • Material Slots: 3

VRChat Features

  • PC Medium Performance Rank with all features and clothing enabled
  • Quest/Android Very Poor performance rank with all features and clothing enabled (near-complete feature parity between PC and Quest versions)
  • Highly integrated, organized and compartmentalized functionality with VRCFury - Easy to optimize and remove features for further optimization and customization.
  • Quality body presence, quality full-body tracking, and smoothly-blending animations and behavior
  • Professional shader configuration with options realistic and flat shading toggles along with various fix toggles so you can look good in every world
  • Cute and expressive gestures with a thoughtfully constructed animator that seamlessly blends all interactive behaviors and expressions
  • Cute outfit with drag-and-drop functionally for adding and removing it from your avatar
  • Three body texture variations and two outfit texture variations
  • Poseable and puppet-able toe beans and a grabby toe gesture toggle
  • Expressive head pat and boop interactions
  • Idle animations like ear twitching and tail wagging; seamlessly integrated with the expression system
  • Customization shapes for body, face, ears, and more
  • Expressive face-tracking support

What's Included:

  • Blender Project with character model, clothing, and exploded mesh for exporting to Substance 3D Painter
  • Substance 3D Painter Project with labeled layers for easy coloring and choosing texture variations
  • Ready-to-upload Unity Package

Requirements and Dependencies

Unity Package

  • Unity 2022.3.22f1 or newer
  • VRCFury 1.985.0 or newer
  • Poiyomi Toon Shader 9.0.57 or newer

Substance Files

  • Substance 3D Painter 9.1.2 or newer for texture editing

Blender File

  • Blender 4.1 or newer for model editing/re-exporting

License

You may:

  • Use this content for personal use on social platforms, social media, game mods, streaming and recording, and animation projects primarily distributed therein
  • Edit this model in any way for personal use
  • Take and receive commissions to modify this content provided both parties own it
  • Make and sell third-party accessories and clothing for use with this content and include its armature in said products
  • Make publicly cloneable versions of this content in social platforms like VRChat

You may not:

  • Resell, redistribute, or claim ownership of this content, either directly or as part of another package, including modifications to this content
  • Sell or claim ownership of this content, including modifications
  • Use this content for commercially distributed games, movies, or advertisements that fall outside of the scope of selling third-party accessories for use in this content, without my explicit permission (although we can discuss terms for this upon request (Contact: jolts@jolts.dev)


This avatar will be updated periodically as platforms continue to improve and add more features or as bugs/issues come to my attention.

Change Log:

10/29/2024 | v1.3.2

Hotfix

  • Cleaned up weight painting around hands


10/28/2024 | v1.3.1

Hotfix

  • Fixed boob blendshape clipping
  • Fixed potential issue for those using Gesture Manager by clearing out the 'Controller' field on the prefab animators


10/28/2024 | v1.3.0

Face Tracking, Performance Improvements, VTubing, and Polish

  • Updated ToS to allow cloneable/public uploads on VRChat
  • Improved Boobs blendshape
  • Added floof-pressing blendshape for hoodie
  • Improved normal blending around base of ear floofs
  • Fixed tail collider toggle
  • Fixed shoulder floof not hiding at correct times with harness asset equipped
  • Cleaned up 'Red Fox' texture in substance file
  • Defaulted 'Flatten Lighting' toggle to 'On'
  • Improved face-tracking shapes across the board
  • Added various face-tracking animations for tongue, ears, and tail
  • Added face-tracking prefabs
  • Added VRM 0.X prefab for VTubing (with additional support for ARKit shapes!)
  • Updated hand muscle settings to fix clipping issues with Steam Input 2.0 (Thanks Blu!)
  • Removed texture swap options from the 'Standard' Sylvafen prefab save on VRAM usage
  • Reduced body mesh poly count by a few thousand (Mostly in the floofs). Should let you put a few clothing items on now without going over the 'Very Poor' threshold.
  • Changed rest pose of toes to be closed by default, increasing compatibility with other programs
  • Created parent/root bones for similar Physbones in order to optimize Phybone component counts
  • Created a default 'Optimized' prefab, removed Butt and Toe Physbones from it to achieve a 'Good' rating by default. Fully-featured Fen can still be found under the 'Base' Prefabs
  • Changed texture filtering on 'Bits' textures
  • Reduced VRAM usage via compression settings
  • Added constraints to tongue physbones
  • Made separate 'Collar-Only' and 'Sock-Only' prefabs for those who want to further optimize their poly count and add overhead for other clothing items
  • Updated documentation

7/30/2024 | v1.2.2

MMD Hotfix

  • Fixed MMD Blendshapes getting optimized out of avatar uploads
  • Updated ReadMe


7/26/2024 | v1.2.1

Minor Update

  • Improved weight painting around legs and groin area / improved various clothes clipping situations
  • Lowered glossiness of beans
  • Lowered unpacked filesize
  • Fixed collar clipping into chest when laying down
  • Reduced physbone jiggle on toes
  • Added butt bones with physics; by popular request


7/23/2024 | v1.2

MMD Support

  • Full MMD support with Japanese blendshapes - Get out there and dance!
  • Fixed eye shader producing a white outline around iris
  • Fixed body color masking making the mouth change color with the hue slider
  • Reworked customization and puppet menus to be more modular and easier to individually delete
  • Added GoGo Loco by default on all prefab variants
  • Various clothes clipping fixes
  • Added nose boop physbone
  • PoV Snoot now saves properly
  • Added better constraints to tail movement
  • Fixed ear animation not looping on the smug gesture
  • Updated ReadMe


7/16/2024 | v1.1

Minor Update

  • Separated public packages out to their own prefab variants
  • Improved sleep blend
  • Renamed Snoot menu option to 'PoV Snoot'
  • Changed base textures to color sliding for better customizability without requiring a custom re-texture
  • Improved collar texture
  • Made head and nose contacts larger
  • Improved underwear and sock weights/deforms
  • Added bulge blendshape to panties
  • Improved texture density on clothes
  • Shader improvements to the eyes
  • Embedded texture files in .blend
  • Restored default camera in the Unity Scene file
  • Fixed a typo on the piercings toggle
  • Swapped piercings and skirt order in the clothing menu
  • Lowered gravity on the tail


7/14/2024 | v1.0

Initial Release!

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The full avatar bundle; including the ready-to-upload Unity package, Substance file, and Blender file.

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